The default Collada export from Max and Maya don't seem to be compatible
with Away3D.
I would recommend that you download and install OpenCollada, and use that
for exporting. Just make sure you check "triangulation" in the export
settings
On Sat, 21 Aug 2010 11:01:26 -0700, Philip Harvey <[email protected]>
wrote:
k, found an issue with a model that was exported from max.
http://216.121.80.98/dino/assets/puppy/dogs_beagle_sitidle.DAE
http://216.121.80.98/dino/assets/puppy/dogs_beagle_sitidle.max
for some reason the triangle list has a count of 104, but the <p>
element is
empty. This object seems to be a helper object.
This was exported from max 10.
Phil
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