http://216.121.80.98/dino/assets/puppy/dogs_beagle_idle01.DAE

Here is another exported file.

>From both of the files now, I just get the dogs collar showing up.

On Sat, Aug 21, 2010 at 12:16 PM, Philip Harvey <[email protected]> wrote:

> k I now have the model loading, but there are some major scaling issues.
> I'm looking at it more.
>
> I am using the opencollada exporter. I can export / import to max fine now.
>
>
> Phil
>
>
> On Sat, Aug 21, 2010 at 11:34 AM, Joshua Granick <
> [email protected]> wrote:
>
>>
>> The default Collada export from Max and Maya don't seem to be compatible
>> with Away3D.
>>
>> I would recommend that you download and install OpenCollada, and use that
>> for exporting. Just make sure you check "triangulation" in the export
>> settings
>>
>>
>>
>>
>> On Sat, 21 Aug 2010 11:01:26 -0700, Philip Harvey <[email protected]>
>> wrote:
>>
>>  k, found an issue with a model that was exported from max.
>>>
>>> http://216.121.80.98/dino/assets/puppy/dogs_beagle_sitidle.DAE
>>> http://216.121.80.98/dino/assets/puppy/dogs_beagle_sitidle.max
>>>
>>> for some reason the triangle list has a count of 104, but the <p> element
>>> is
>>> empty. This object seems to be a helper object.
>>>
>>> This was exported from max 10.
>>>
>>> Phil
>>>
>>>
>>
>> --
>> Joshua Granick
>> Owner / Lead Developer
>> [ eclecticdesignstudio ]
>> P: (916) 889-7306
>>
>
>
>
> --
> Phil Harvey
> [email protected]
> AIM: filrv
> ICQ: 354535
> GTalk: [email protected]
>



-- 
Phil Harvey
[email protected]
AIM: filrv
ICQ: 354535
GTalk: [email protected]

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