http://216.121.80.98/dino/assets/puppy/dogs_beagle_idle01.DAE
Here is another exported file. >From both of the files now, I just get the dogs collar showing up. On Sat, Aug 21, 2010 at 12:16 PM, Philip Harvey <[email protected]> wrote: > k I now have the model loading, but there are some major scaling issues. > I'm looking at it more. > > I am using the opencollada exporter. I can export / import to max fine now. > > > Phil > > > On Sat, Aug 21, 2010 at 11:34 AM, Joshua Granick < > [email protected]> wrote: > >> >> The default Collada export from Max and Maya don't seem to be compatible >> with Away3D. >> >> I would recommend that you download and install OpenCollada, and use that >> for exporting. Just make sure you check "triangulation" in the export >> settings >> >> >> >> >> On Sat, 21 Aug 2010 11:01:26 -0700, Philip Harvey <[email protected]> >> wrote: >> >> k, found an issue with a model that was exported from max. >>> >>> http://216.121.80.98/dino/assets/puppy/dogs_beagle_sitidle.DAE >>> http://216.121.80.98/dino/assets/puppy/dogs_beagle_sitidle.max >>> >>> for some reason the triangle list has a count of 104, but the <p> element >>> is >>> empty. This object seems to be a helper object. >>> >>> This was exported from max 10. >>> >>> Phil >>> >>> >> >> -- >> Joshua Granick >> Owner / Lead Developer >> [ eclecticdesignstudio ] >> P: (916) 889-7306 >> > > > > -- > Phil Harvey > [email protected] > AIM: filrv > ICQ: 354535 > GTalk: [email protected] > -- Phil Harvey [email protected] AIM: filrv ICQ: 354535 GTalk: [email protected]
