First of all, I am absolutely new to away3d(or a flash 3d engine for
that matter), and have little to no idea about how to do anything with
it, so my asking this question might seem a bit too ambitious, but if
you can, please help me out....

I want to make a 3d(third person) racing game, and I need to know
which features or functions of away3d I will need to know to...
1) ...make the race track: What would be the best way to make the race
track? use a plane+height-map ? or import a track model from blender?
(if possible I want to use ramps or uneven terrain)

2) How do I handle collision detection and physics? Race games are
always frantic, and flash isn't very good at performance intensive
tasks, so I think I will need a sort of cheat to simulate collision
detections? or can I use actual physics somehow without affecting
performance?

3) Anything else you might think I should know......

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