First of all, I am absolutely new to away3d(or a flash 3d engine for that matter), and have little to no idea about how to do anything with it, so my asking this question might seem a bit too ambitious, but if you can, please help me out....
I want to make a 3d(third person) racing game, and I need to know which features or functions of away3d I will need to know to... 1) ...make the race track: What would be the best way to make the race track? use a plane+height-map ? or import a track model from blender? (if possible I want to use ramps or uneven terrain) 2) How do I handle collision detection and physics? Race games are always frantic, and flash isn't very good at performance intensive tasks, so I think I will need a sort of cheat to simulate collision detections? or can I use actual physics somehow without affecting performance? 3) Anything else you might think I should know......
