Yes, I know... LOL. It's 3.30 am and i'm a little bit sleepy. :D If you want to access all the faces within a mesh :
for each (var f:Face in myMesh.faces)
{
// here you can use face information for collision purposes
}
On Sep 12, 3:18 am, blue <[email protected]> wrote:
> Lol wrong topic, but thanks.....
>
> @Fabrice3d: I am trying to learn here more than finish a project, so
> if a thing can be done entirely in code, I would prefer to learn that
> first....
