Thanks guys !

On Sep 12, 10:14 pm, Fabrice3D <[email protected]> wrote:
> ah yes, true, allways forget that one :)
>
> On Sep 12, 2010, at 10:11 AM, richardolsson wrote:
>
> > One should be able to use Number3D.interpolate() with a factor of 0.5
> > to find the middle point. So Number3D has you covered on all of the
> > above!
>
> > Cheers
> > /R
>
> > On Sep 11, 10:27 pm, Fabrice3D <[email protected]> wrote:
> >> take a look at Number3D, its all in there.
>
> >> away3d.core.math.Number3D
>
> >> for middle point, its simply (val+val)/2 per x, y, z
> >> there's no out of the box get midpoints function.
>
> >> Fabrice
>
> >> On Sep 11, 2010, at 7:39 PM, Julien wrote:
>
> >>> Hello !
>
> >>> I was wondering if away3d had some functions to get :
>
> >>> The Length of 2 3DPoints.
> >>> The Angle of 2 3DPoints.
> >>> The Center of 2 3DPoints.
>
> >>> by 2 3DPoints i mean something like :
> >>> pointA = (0, 20, 16);
> >>> pointB = (18, 26, 0);
> >>> getLength(pointA, pointB);
> >>> getAngle(pointA, pointB);
> >>> getCenter(pointA, pointB);
>
> >>> Basically, i know how to get all theses values in a 2D space, but it
> >>> must be more complicated in 3D environment.
>
> >>> Thank you for your help !
>
> >>> By the way, should i mention that away3D rocks ?
>
>

Reply via email to