Thanks guys !
On Sep 12, 10:14 pm, Fabrice3D <[email protected]> wrote: > ah yes, true, allways forget that one :) > > On Sep 12, 2010, at 10:11 AM, richardolsson wrote: > > > One should be able to use Number3D.interpolate() with a factor of 0.5 > > to find the middle point. So Number3D has you covered on all of the > > above! > > > Cheers > > /R > > > On Sep 11, 10:27 pm, Fabrice3D <[email protected]> wrote: > >> take a look at Number3D, its all in there. > > >> away3d.core.math.Number3D > > >> for middle point, its simply (val+val)/2 per x, y, z > >> there's no out of the box get midpoints function. > > >> Fabrice > > >> On Sep 11, 2010, at 7:39 PM, Julien wrote: > > >>> Hello ! > > >>> I was wondering if away3d had some functions to get : > > >>> The Length of 2 3DPoints. > >>> The Angle of 2 3DPoints. > >>> The Center of 2 3DPoints. > > >>> by 2 3DPoints i mean something like : > >>> pointA = (0, 20, 16); > >>> pointB = (18, 26, 0); > >>> getLength(pointA, pointB); > >>> getAngle(pointA, pointB); > >>> getCenter(pointA, pointB); > > >>> Basically, i know how to get all theses values in a 2D space, but it > >>> must be more complicated in 3D environment. > > >>> Thank you for your help ! > > >>> By the way, should i mention that away3D rocks ? > >
