Hi Julien,

Have you tried Skybox6 and Skybox Class in Away3D ?

Aji Pamungkas

On Sep 21, 2:06 pm, Julien <[email protected]> wrote:
> I auto reply to myself hehe, i was thinking about creating a second
> view (a different one) just for my skydome.
> That way i would be able to get an independent skydome.
>
> But i am not sure about the quality of doing this. Not the best way i
> think.
> If you have any better, please tell me.
>
> Regards.
> Julien.
>
> On Sep 21, 11:12 am, Julien <[email protected]> wrote:
>
> > Hi all !
>
> > I am using the very useful frustum clipping for a Racing game. It
> > allow me to hide the triangles of the mesh that are very far away from
> > the camera, using maxZ property.
> > It save me a lot of memory, and i get a very smooth framerate.
>
> > But, what about Skydome, skybox etc ?
> > Is there a way to spare only some objects in the clipping class ? Or
> > to apply the clipping only on some object ?
>
> > Basically i would like to apply clipping only on my Racing Track and
> > leave my skybox alone. (Because ususally skybox have very big
> > dimensions and are very far away from the camera).
>
> > I hope you can understand my explanations.
>
> > Thank you very much !

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