Hi Julien, Have you tried Skybox6 and Skybox Class in Away3D ?
Aji Pamungkas On Sep 21, 2:06 pm, Julien <[email protected]> wrote: > I auto reply to myself hehe, i was thinking about creating a second > view (a different one) just for my skydome. > That way i would be able to get an independent skydome. > > But i am not sure about the quality of doing this. Not the best way i > think. > If you have any better, please tell me. > > Regards. > Julien. > > On Sep 21, 11:12 am, Julien <[email protected]> wrote: > > > Hi all ! > > > I am using the very useful frustum clipping for a Racing game. It > > allow me to hide the triangles of the mesh that are very far away from > > the camera, using maxZ property. > > It save me a lot of memory, and i get a very smooth framerate. > > > But, what about Skydome, skybox etc ? > > Is there a way to spare only some objects in the clipping class ? Or > > to apply the clipping only on some object ? > > > Basically i would like to apply clipping only on my Racing Track and > > leave my skybox alone. (Because ususally skybox have very big > > dimensions and are very far away from the camera). > > > I hope you can understand my explanations. > > > Thank you very much !
