In Away3D, Sprite2D (DirectionalSprite now) ist not inherited from
Object3D anymore.
I used to use these functions:
.useHandCursor = true;
.addOnMouseDown( );
.addOnMouseUp( );to track user interactivity which now does not work anymore. Is there any way to get around this problem? Maybe Sprite2D has been split in 2 classes, one being DirectionalSprite without user interactivity and the second one being something else which I miss? Many thanks, I am stuck! Régis
