Quick cookeup of Sprite3D with Away3D 3.6 using the HandCursor. URL: http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=14&aid=163
Features: - Click drag to move scene around (HoverCamera3D) - 10 PNG assets used for 10 Sprite3D (MovieClipSprite) - Each sprite has UseHandCursor = true & ButtoneMode = true applied via movieclip - I've placed a cube in the center (untextured to give perspective of elements in the scene) Happy coding. Darcey On 4 October 2010 15:05, Rob Bateman <[email protected]> wrote: > yes, just listen for 3d mouse events on the container or scene of the > sprite3d objects, and then separate out the various events by using the > 'elementVO' property of the returned event, which is a valueobject > representing either a face, sprite or segment element. You can easily detect > which is which by doing something like > > if (event.elementVO is SpriteVO) { > var mySprite:Sprite3D = (event.elementVO as SpriteVO).sprite; > } else if (event.elementVO is SegmentVO) { > var mySegment:Segment = (event.elementVO as SegmentVO).segment; > } else if (event.elementVO is FaceVO) { > var myFace:Face = (event.faceVO as FaceVO).face; > } > > hth! > > Rob > > > > On Wed, Sep 29, 2010 at 4:50 PM, rderimay <[email protected]> wrote: > >> Anyone to help on how to make a Sprite3D respond to mouse events?? >> >> On Sep 28, 9:19 am, rderimay <[email protected]> wrote: >> > In Away3D, Sprite2D (DirectionalSprite now) ist not inherited from >> > Object3D anymore. >> > I used to use these functions: >> > .useHandCursor = true; >> > .addOnMouseDown( ); >> > .addOnMouseUp( ); >> > >> > to track user interactivity which now does not work anymore. >> > >> > Is there any way to get around this problem? Maybe Sprite2D has been >> > split in 2 classes, one being DirectionalSprite without user >> > interactivity and the second one being something else which I miss? >> > >> > Many thanks, I am stuck! >> > >> > Régis >> > > > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected] > www.infiniteturtles.co.uk > www.away3d.com >
