no takers?
On Sep 28, 1:04 pm, savagelook <[email protected]> wrote: > Like I said, I don't think its a scene/view clipping problem since > moving the camera and trying to use FrustumClipping didn't help at > all. > > On Sep 28, 10:44 am, Vishwas Gagrani <[email protected]> > wrote: > > > > > On 28-09-2010 18:30, savagelook wrote:> Anybody know why whenever I drop > > my subdivision size below 20 with > > > SkinExtrude I start losing triangle off the mesh? I've already tested > > > FrustumClipping and positioning the camera much further away. It > > > seems to be a limitation of the SkinExtrude or something, but I don't > > > know the math well enough to troubleshoot it. Ideas? > > > not aware about away3d, but in papervision , these two lines help to > > avoid clipping. > > > camera.useCulling = true; > > renderer.clipping = new FrustumClipping(FrustumClipping.NEAR);
