Could it be a wrong z-order problem?
On 13 Okt., 09:10, le_unam <[email protected]> wrote: > oh ehm, you have to wait a few seconds/minutes until the textures are > loaded ;-) > > On 13 Okt., 09:08, le_unam <[email protected]> wrote: > > > Thank you for your answer ... well, the doos and the windows i created > > with away3d primitives ... no 3d models and im sure they are placed at > > the right place, cause when you walk through the room and stand in > > front of the door, you see that it fits perfectly. i uploaded my scene > > for you, so that you can test it. i dont understand that some walls > > disappear in some perspectives. > > > would be nice if you can try it and tell me something about it, cause > > your demos all look so nice .. > > >http://eyearmedia.de/vermietung.html > > > manu > > > On 12 Okt., 16:40, Fabrice3D <[email protected]> wrote: > > > > its difficult to say on this image if the elements are placed at the > > > location they should be placed to. > > > have you played with scaling somehow? > > > if you drop your original model and drop these doors in prefab, are they > > > having a perfect fit? > > > Looks to me they are appart from each other. or your map has some > > > transparancy > > > > also looking at base of the wall behind the "doors" i see a pixel distort > > > making me think the map of the floor goes on the wall as well > > > in short: very hard to say on this snapshot. > > > > Assembling both BSP model+ doors model in Prefab should tell you more. > > > The generator do not alter vertexes, it simply reads them. > > > > Fabrice > > > > On Oct 12, 2010, at 4:08 PM, le_unam wrote: > > > > > Hey Fabrice ... my building is ready, the lines between the different > > > > planes dont bother me most and now i want to finish the project. i > > > > added some windows and doors with collider and everything works fine, > > > > but a really big problem is, that at many places in the building, the > > > > added elements shine trough the walls. what can i do? > > > > you can see what i mean on the link below. > > > > >http://away3d-dev.googlegroups.com/web/clipping.jpg?gsc=V54mwQsAAADrt... > > > > > greetz manu
