hey fabrice, thank you ... this works good, but now only one mesh of
my object is shown. is there a way to automatically add all mehses of
the object or do i have to find out how many meshes my object does
have and do it with for(....){ .... } ??On 23 Nov., 12:20, Fabrice3D <[email protected]> wrote: > If you have exported the AS3 from Prefab > > var holder:PrefabClass = new PrefabClass(); > _tree.addChild(holder.meshes[0]); //the as file meshes array contains ONLY > meshes > > Make also sure the model is IN the bounds of your tree model, if you add the > model outside the "walls" or if a part of it is outside > it will probably not be considered for render. > > Fabrice > > On Nov 23, 2010, at 10:58 AM, le_unam wrote: > > > Hey, did anyone successfully add an obj oder as3 export from prefab > > into the bsp tree? > > i still have the problem that my obj only shows up when adding it to > > _view.scene but not _tree. > > i know that the bsp tree is not able to show objectcontainer3d, but > > i`m nearly sure that my obj is no objectcontainer3d. how can i trace > > the type of my object? > > > greets manu > > > On 22 Nov., 12:43, Tony Brown <[email protected]> wrote: > >> thanks for the link this will help me :) > > >> On Thu, Nov 18, 2010 at 3:52 PM, John Wilson < > > >> [email protected]> wrote: > >>> Hi, > > >>> Look at: > > >>> http://john-wilson.110mb.com/bsp_tutorial/bsp_tutorial_index.html > > >>> the ActionScript part of the tutorial may help. > > >>> Regards, > > >>> John Wilson > > >>> On Nov 18, 2:12 pm, le_unam <[email protected]> wrote: > >>>> the code i use in my main class for adding my obj file is the > >>>> following: > > >>>> import away3d.loaders.MyMan; > > >>>> private var superMan:MyMan; > > >>>> superMan = new MyMan(10); > >>>> _tree.addChild(superMan); > > >>>> is this the correct way to add objects or did i something wrong? > > >>>> On 18 Nov., 13:19, le_unam <[email protected]> wrote: > > >>>>> Hey ... i tried a little bit with adding an obj to the bsp tree and it > >>>>> doesnt work for me ^^ > > >>>>> the model is shown when i take _view.scene.addChild but not when > >>>>> adding to the tree _tree.addChild. I searched in this forum and found > >>>>> that i should load the obj into prefab and export an as3 file. i did > >>>>> this and imported the class into my main class but then it is the same > >>>>> issue. the model is only shown when adding to _view.scene, but not to > >>>>> the tree. > > >>>>> any ideas? = /- Hide quoted text - > > >>>> - Show quoted text -
