hey fabrice, thank you ... this works good, but now only one mesh of
my object is shown. is there a way to automatically add all mehses of
the object or do i have to find out how many meshes my object does
have and do it with for(....){ .... } ??

On 23 Nov., 12:20, Fabrice3D <[email protected]> wrote:
> If you have exported the AS3 from Prefab
>
> var holder:PrefabClass = new PrefabClass();
> _tree.addChild(holder.meshes[0]); //the as file meshes array contains ONLY 
> meshes
>
> Make also sure the model is IN the bounds of your tree model, if you add the 
> model outside the "walls" or if a part of it is outside
> it will probably not be considered for render.
>
> Fabrice
>
> On Nov 23, 2010, at 10:58 AM, le_unam wrote:
>
> > Hey, did anyone successfully add an obj oder as3 export from prefab
> > into the bsp tree?
> > i still have the problem that my obj only shows up when adding it to
> > _view.scene but not _tree.
> > i know that the bsp tree is not able to show objectcontainer3d, but
> > i`m nearly sure that my obj is no objectcontainer3d. how can i trace
> > the type of my object?
>
> > greets manu
>
> > On 22 Nov., 12:43, Tony Brown <[email protected]> wrote:
> >> thanks for the link this will help me :)
>
> >> On Thu, Nov 18, 2010 at 3:52 PM, John Wilson <
>
> >> [email protected]> wrote:
> >>> Hi,
>
> >>> Look at:
>
> >>>  http://john-wilson.110mb.com/bsp_tutorial/bsp_tutorial_index.html
>
> >>>  the ActionScript part of the tutorial may help.
>
> >>> Regards,
>
> >>> John Wilson
>
> >>> On Nov 18, 2:12 pm, le_unam <[email protected]> wrote:
> >>>> the code i use in my main class for adding my obj file is the
> >>>> following:
>
> >>>> import away3d.loaders.MyMan;
>
> >>>> private var superMan:MyMan;
>
> >>>> superMan = new MyMan(10);
> >>>> _tree.addChild(superMan);
>
> >>>> is this the correct way to add objects or did i something wrong?
>
> >>>> On 18 Nov., 13:19, le_unam <[email protected]> wrote:
>
> >>>>> Hey ... i tried a little bit with adding an obj to the bsp tree and it
> >>>>> doesnt work for me ^^
>
> >>>>> the model is shown when i take _view.scene.addChild but not when
> >>>>> adding to the tree _tree.addChild. I searched in this forum and found
> >>>>> that i should load the obj into prefab and export an as3 file. i did
> >>>>> this and imported the class into my main class but then it is the same
> >>>>> issue. the model is only shown when adding to _view.scene, but not to
> >>>>> the tree.
>
> >>>>> any ideas? = /- Hide quoted text -
>
> >>>> - Show quoted text -

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