hehe thank you ... but it would be much better when everything would be clipped right ^^
the maxclimbheight thing doesnt work. i did 10000 and i couldnt walk up the stairs. is it cause the stairs are added separately after the prefab bsp building? On 7 Dez., 13:03, Michael Iv <[email protected]> wrote: > Nice office :) > > > > On Tue, Dec 7, 2010 at 1:52 PM, le_unam <[email protected]> wrote: > > ehm here is the examplehttp://eyearmedia.de/Tree.html > > > On 7 Dez., 12:49, Fabrice3D <[email protected]> wrote: > > > > as you can see in the following example > > > > is it following in the next message? :) > > > > as about be able take the stairs, simply increase this value > > > _bspCollider.maxClimbHeight = 50; > > > > Fabrice > > > > On Dec 7, 2010, at 10:42 AM, le_unam wrote: > > > > > hey guys, when i create my "world" with bsp generator of prefab and i > > > > add some objects as3 files then there are some clipping errors at > > > > these objects as you can see in the following example. look at the > > > > desk on top. whats going on there? ^^ > > > > > and by the way ... how can i move upstairs without jumping > > > > everytime ;-) > > > > > greetz manu > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
