hehe thank you ... but it would be much better when everything would
be clipped right ^^

the maxclimbheight thing doesnt work. i did 10000 and i couldnt walk
up the stairs. is it cause the stairs are added separately after the
prefab bsp building?

On 7 Dez., 13:03, Michael Iv <[email protected]> wrote:
> Nice office :)
>
>
>
> On Tue, Dec 7, 2010 at 1:52 PM, le_unam <[email protected]> wrote:
> > ehm here is the examplehttp://eyearmedia.de/Tree.html
>
> > On 7 Dez., 12:49, Fabrice3D <[email protected]> wrote:
> > > > as you can see in the following example
>
> > > is it following in the next message? :)
>
> > > as about be able take the stairs, simply increase this value
> > > _bspCollider.maxClimbHeight = 50;
>
> > > Fabrice
>
> > > On Dec 7, 2010, at 10:42 AM, le_unam wrote:
>
> > > > hey guys, when i create my "world" with bsp generator of prefab and i
> > > > add some objects as3 files then there are some clipping errors at
> > > > these objects as you can see in the following example. look at the
> > > > desk on top. whats going on there? ^^
>
> > > > and by the way ... how can i move upstairs without jumping
> > > > everytime ;-)
>
> > > > greetz manu
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]

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