Hi John,
Prefab code is a bit alienated from official away, its more or less a big mix 
of 2.5 up to 3.6 with many added Prefab only features.
as I need to cover most of the exiting features regarding imports and exports.

but when it comes to BSP, it should be 1/1 tho

the BSP preview uses simply these two lines to define the View3D

_view = new View3D({x:centerX, y:centerY, clipping: new NearfieldClipping()});
_view.camera.lens = new PerspectiveLens();

if you try the svn/branches/bsp away version, do you get the same issues?

Fabrice


On Dec 8, 2010, at 10:03 AM, John Wilson wrote:

> Hi Again,
> 
> I have discovered another wierd thing.  When I view the BSP/PVS model
> in the preFab preview I cannot see through the walls,  but when I run
> it within my project I can. I have reset all the BSP constants, camera
> settings, etc in my project  to those in the .as file preFab exports,
> but still I can see through the walls.  However, it is only those
> walls that lie on the z axis and that I collide with when my camera's
> z position is decreasing.  In other words it is the walls I hit when
> the camera has a rotation between 90 and 270 degrees.  Just to be
> clear, I can't pass through the walls, I can just see through them.
> 
> I can only think there is a difference between the Away3D Graphs or
> Physics code that preFab is using and the same libraries in the latest
> SVN.
> 
> Any help would be greatly appreciated.
> 
> Regards,
> 
> John Wilson
> 
> On Dec 7, 4:40 pm, John Wilson <[email protected]>
> wrote:
>> Hi,
>> 
>> This is an odd problem.  When I collide with a some walls I can see
>> through them, but I cannot walk through them.   It only happens with
>> walls that are aligned North to South that the camera approaches from
>> the East.  You can see it happening at:
>> 
>> http://john-wilson.110mb.com/walford.html
>> 
>> When the model loads, go forward a few steps, turn to your right and
>> take a few steps towards the railway bridge, then turn right again so
>> that you are facing a wall with a large advertising poster.  Walk into
>> the wall.  When you hit it you will be able to see though it.
>> 
>> Any advice would be most welcome.
>> 
>> Regards,
>> 
>> John Wilson

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