Thx, now I look stupid: redish face with a large smile from ear to ear :))

Fabrice
 
On Dec 9, 2010, at 10:00 PM, savagelook wrote:

> Fabrice should take a bow for prefab!
> 
> On Dec 9, 2:52 pm, Nathan Daniel <[email protected]> wrote:
>> Ah - thanks much!!  We're trying to get the word out as much as
>> possible in the tech arena.  Showcasing what is possible with a LOT of
>> determination (haha :D).  It took 2 of us full time about 2 months to
>> get all the 3D stuff worked out.  We looked at 3-4 different 3D
>> engines and Away3D made it easiest (by far), especially with their
>> prefab tool.  It enabled us to isolate development of different
>> aspects of 3D.  I was able to concentrate on the main application
>> while someone else was able to build a class to work specifically with
>> the 3D.  Then, all I had to do was drop the class in my application,
>> tweak some code and go about my business.
>> 
>> We had to limit this down to under 3k polygons (note the rather sharp
>> edges, especially in the smaller states) because we were forced to
>> target FP9.  We're REALLY looking forward to the huge advancements in
>> 3d coming with these new apis for upcoming versions of flash player.
>> It can only get better for sure!
>> 
>> Thanks again!
>> 
>> On Dec 9, 1:26 pm, savagelook <[email protected]> wrote:
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>>> I retweeted this one yesterday i think, really great stuff.  Left you
>>> a very complimentary post on your blog.
>> 
>>> On Dec 8, 4:27 pm, Nathan Daniel <[email protected]> wrote:
>> 
>>>> Please check out our (Rockfish Interactive) latest Flash 
>>>> project!!http://statehealthstats.americashealthrankings.org
>> 
>>>> And my blog explaining some of the technology 
>>>> used:http://nathanpdaniel.com/blog/2010/12/08/flash-away-3d-our-nations-he...
>> 
>>>> Away3D by far was the simplest 3D engine we could find to accomplish
>>>> our crazy art design.... :)

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