Thx, now I look stupid: redish face with a large smile from ear to ear :)) Fabrice On Dec 9, 2010, at 10:00 PM, savagelook wrote:
> Fabrice should take a bow for prefab! > > On Dec 9, 2:52 pm, Nathan Daniel <[email protected]> wrote: >> Ah - thanks much!! We're trying to get the word out as much as >> possible in the tech arena. Showcasing what is possible with a LOT of >> determination (haha :D). It took 2 of us full time about 2 months to >> get all the 3D stuff worked out. We looked at 3-4 different 3D >> engines and Away3D made it easiest (by far), especially with their >> prefab tool. It enabled us to isolate development of different >> aspects of 3D. I was able to concentrate on the main application >> while someone else was able to build a class to work specifically with >> the 3D. Then, all I had to do was drop the class in my application, >> tweak some code and go about my business. >> >> We had to limit this down to under 3k polygons (note the rather sharp >> edges, especially in the smaller states) because we were forced to >> target FP9. We're REALLY looking forward to the huge advancements in >> 3d coming with these new apis for upcoming versions of flash player. >> It can only get better for sure! >> >> Thanks again! >> >> On Dec 9, 1:26 pm, savagelook <[email protected]> wrote: >> >> >> >> >> >> >> >>> I retweeted this one yesterday i think, really great stuff. Left you >>> a very complimentary post on your blog. >> >>> On Dec 8, 4:27 pm, Nathan Daniel <[email protected]> wrote: >> >>>> Please check out our (Rockfish Interactive) latest Flash >>>> project!!http://statehealthstats.americashealthrankings.org >> >>>> And my blog explaining some of the technology >>>> used:http://nathanpdaniel.com/blog/2010/12/08/flash-away-3d-our-nations-he... >> >>>> Away3D by far was the simplest 3D engine we could find to accomplish >>>> our crazy art design.... :)
