I am getting similar results to those of Darcey...

On Wed, Jan 12, 2011 at 2:48 AM, Kevin Newman <[email protected]> wrote:

> Me too. Away3D was faster.
>
> Kevin N.
>
>
>
> On 1/10/11 11:14 PM, Kris Meister wrote:
>
>> Perhaps if its not using features required in away3d, then you should
>> use away3dlite.
>>
>> As far as benchmarks go, its normal that they happen in any industry,
>> especially in 3d - just look at graphics card reviews.
>> Often times we spend weeks optimizing our projects for speed, its fair
>> to say any developer wants to use the fastest library they can.
>> Making the right benchmarks though, is where it gets too specific, as
>> depending on any project or different machines you'll get different
>> results.
>>
>> As for being free, plenty of times the free version is better than the
>> pay one. Compare a for-profit encyclopedia to wikipedia, or the
>> current state of content management systems.
>>
>> But I have a feeling that the new MoleHill  plugin will completely
>> change that playing field for 3D in Flash, and most projects will just
>> use the easiest lib to develop in, and I'm really liking away3d for
>> that.
>>
>> On Jan 10, 10:24 pm, abowman<[email protected]>  wrote:
>>
>>> Same here.  The Flare3D version ran slower for me and didn't look as
>>> good.
>>>
>>> On Jan 10, 4:44 pm, Bob Warfield<[email protected]>  wrote:
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>  If I just fire up the benchmarks as presented by the links, I get almost
>>>> the
>>>> opposite result:
>>>> Away3D gives 21-31 fps while Flare3D gives 2-4 fps.
>>>> Away3D produced a much better looking scene as well.  Flare did use less
>>>> memory.  FWIW, I don't think of myself as having all that potent a
>>>> machine--I'm using the onboard graphics from a mobo that is 3 years old!
>>>> The two are quite different sizes by default, with Flare being bigger,
>>>> so I
>>>> agree, some care must be taken to compare apples to apples.  I always
>>>> hope
>>>> for faster challengers because everyone rises to the higher bar and
>>>> everyone
>>>> therefore benfits, but in this case, I don't see the claimed advantage
>>>> for
>>>> Flair.
>>>> I'll await your revised benchmarks and try again.
>>>> Cheers,
>>>> BW
>>>> On Mon, Jan 10, 2011 at 1:17 PM, Michael Iv<[email protected]>
>>>>  wrote:
>>>>
>>>>> You have got a point , I will change it too look more professional
>>>>> tomorrow
>>>>> :)
>>>>> On Mon, Jan 10, 2011 at 11:14 PM, John Brookes<[email protected]
>>>>> >wrote:
>>>>>
>>>>>> Thats just the point. You cant benchmark when you have to eyeball the
>>>>>> result.
>>>>>> Also try movin the camera at 1fps, its fun.
>>>>>>
>>>>> --
>>>>> Michael Ivanov ,Programmer
>>>>> Neurotech Solutions Ltd.
>>>>> Flex|Air |3D|Unity|
>>>>> www.neurotechresearch.com
>>>>> http://blog.alladvanced.net
>>>>> Tel:054-4962254
>>>>> [email protected]
>>>>> [email protected]
>>>>>
>>>>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
Tel:054-4962254
[email protected]
[email protected]

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