The mesh has to be triangulated before, or during the export.
It looks like the polygons were saved as quads.. that is probably your
issue.


On Mar 7, 10:38 pm, Michael Iv <[email protected]> wrote:
> What format was the model exported in ? From your picture it seems that many 
> of the mesh triangles are missing . That leads me to think that the exported 
> file doesn't contain all the needed data . The best thing you can do is to 
> put the file here .I will take a look at it but not earlier than tomorrow 
> evening by GMT + 2
>
> Sent from my iPhone
>
> On Mar 7, 2011, at 11:28 PM, Mosd <[email protected]> wrote:
>
> > Hi fellow away3d pros,
>
> > I've had a 3D professional create a mesh in Cinema4D and he told me
> > this model should be OK, but when I load it in Away or Prefab it looks
> > horrible. are the normals broken, or what?
> > Is there an easy fix or should I ask my 3D guy to have another look at
> > this model.
>
> >http://i52.tinypic.com/mlkrqs.png
>
> > Many thanks
> > emd

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