The mesh has to be triangulated before, or during the export. It looks like the polygons were saved as quads.. that is probably your issue.
On Mar 7, 10:38 pm, Michael Iv <[email protected]> wrote: > What format was the model exported in ? From your picture it seems that many > of the mesh triangles are missing . That leads me to think that the exported > file doesn't contain all the needed data . The best thing you can do is to > put the file here .I will take a look at it but not earlier than tomorrow > evening by GMT + 2 > > Sent from my iPhone > > On Mar 7, 2011, at 11:28 PM, Mosd <[email protected]> wrote: > > > Hi fellow away3d pros, > > > I've had a 3D professional create a mesh in Cinema4D and he told me > > this model should be OK, but when I load it in Away or Prefab it looks > > horrible. are the normals broken, or what? > > Is there an easy fix or should I ask my 3D guy to have another look at > > this model. > > >http://i52.tinypic.com/mlkrqs.png > > > Many thanks > > emd
