so you have changed the code around a little bit yeh? if so just try running the MD5 test from the original code base and try on a normal build from flash builder, no makefile hacks to try and run in standalone player, also i thought the standalone player wasn't out. I thought it was only browser based builds of incubator so far? and i guess check you have the 4.5 flex sdk as you did not specify that you were using this
On Wed, Mar 9, 2011 at 11:31 AM, rhys thomas <[email protected]>wrote: > 4.5 flex sdk > > > On Wed, Mar 9, 2011 at 11:31 AM, rhys thomas <[email protected]>wrote: > >> so do you have the 4.5 sdk? >> >> >> On Wed, Mar 9, 2011 at 10:34 AM, valerydc <[email protected]>wrote: >> >>> My setup is: >>> >>> Incubator 11,0,0,58d >>> flashplayer_inc_playerglobal_022711.swc >>> Away3d newest version from subversion >>> >>> I use Makefile inside bromstik folder >>> >>> ----------------------------------------------------- >>> MXMLC=mxmlc.exe >>> SRC=Away3D/src Examples/Away3D/as/src >>> APP=Examples/Away3D/as/src/LoaderMD5Test.as >>> OUT=out/LoaderMD5Test.swf >>> ARGS=-sp $(SRC) -o $(OUT) >>> >>> all: >>> $(MXMLC) -debug=true \ >>> -static-link-runtime-shared-libraries \ >>> -compiler.include-libraries="lzma-decoder.swc" \ >>> -compiler.include-libraries="Examples/Away3D/as/libs/ >>> lib_simplegui.swc" \ >>> -compiler.include-libraries="Examples/Away3D/as/libs/ >>> MinimalComps_0_9_9.swc" \ >>> -swf-version=13 $(ARGS) -file-specs $(APP) >>> ----------------------------------------------------- >>> >>> To be able run it w/o browser (Unofficial Flashâ„¢ 11 Standalone Player) >>> I made little change in code. For example for MD5 example I have to >>> add >>> >>> private static const PWD : String = "D:/projects/flash/broomstick/ >>> Examples/Away3D/as/src/"; >>> >>> And then >>> >>> _mesh = Mesh(ResourceManager.instance.getResource(PWD + "assets/" + >>> MD5_DIR + "/" + MESH_NAME + ".md5mesh")); >>> >>> BTW The MD2 example works in my computer >> >> >> >
