so you have changed the code around a little bit yeh? if so just try running
the MD5 test from the original code base and try on a normal build from
flash builder, no makefile hacks to try and run in standalone player, also i
thought the standalone player wasn't out. I thought it was only browser
based builds of incubator so far? and i guess check you have the 4.5 flex
sdk as you did not specify that you were using this

On Wed, Mar 9, 2011 at 11:31 AM, rhys thomas <[email protected]>wrote:

> 4.5 flex sdk
>
>
> On Wed, Mar 9, 2011 at 11:31 AM, rhys thomas <[email protected]>wrote:
>
>> so do you have the 4.5 sdk?
>>
>>
>> On Wed, Mar 9, 2011 at 10:34 AM, valerydc <[email protected]>wrote:
>>
>>> My setup is:
>>>
>>> Incubator 11,0,0,58d
>>> flashplayer_inc_playerglobal_022711.swc
>>> Away3d newest version from subversion
>>>
>>> I use Makefile inside bromstik folder
>>>
>>> -----------------------------------------------------
>>> MXMLC=mxmlc.exe
>>> SRC=Away3D/src Examples/Away3D/as/src
>>> APP=Examples/Away3D/as/src/LoaderMD5Test.as
>>> OUT=out/LoaderMD5Test.swf
>>> ARGS=-sp $(SRC) -o $(OUT)
>>>
>>> all:
>>>        $(MXMLC) -debug=true \
>>> -static-link-runtime-shared-libraries \
>>> -compiler.include-libraries="lzma-decoder.swc" \
>>> -compiler.include-libraries="Examples/Away3D/as/libs/
>>> lib_simplegui.swc" \
>>> -compiler.include-libraries="Examples/Away3D/as/libs/
>>> MinimalComps_0_9_9.swc" \
>>> -swf-version=13 $(ARGS) -file-specs $(APP)
>>> -----------------------------------------------------
>>>
>>> To be able run it w/o browser (Unofficial Flashâ„¢ 11 Standalone Player)
>>> I made little change in code. For example for MD5 example I have to
>>> add
>>>
>>> private static const PWD : String = "D:/projects/flash/broomstick/
>>> Examples/Away3D/as/src/";
>>>
>>> And then
>>>
>>> _mesh = Mesh(ResourceManager.instance.getResource(PWD + "assets/" +
>>> MD5_DIR + "/" + MESH_NAME + ".md5mesh"));
>>>
>>> BTW The MD2 example works in my computer
>>
>>
>>
>

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