hmmm damn, so are you able to add some break points and check wether its a particular animation file that its having trouble with, for instance maybe the first few animations work fine but on "walk" it fails, because I have had a similiar issue with a demo i built a while back and then realised one asset was in the incorrect location (in your case perhaps a file has corrupted itself)
On Wed, Mar 9, 2011 at 3:46 PM, Riccardo Sallusti < [email protected]> wrote: > Already done. > > Even if i dont target the player, and target the browser, or generate > an html wrapper and then launch it: browser crash (Firefox 3.6, > Chrome) > > here is a screenshot: > http://www.riccardosallusti.it/images/screen_molehill.jpg > > > On 9 Mar, 16:06, rhys thomas <[email protected]> wrote: > > ok again though just out of curiosity and i understand all other exmples > are > > already working, try not to target .NET flash player and build an html > file > > just to humour me please? and lets see what happens > > > > On Wed, Mar 9, 2011 at 3:03 PM, Riccardo Sallusti < > > > > > > > > > > > > > > > > [email protected]> wrote: > > > I'm compiling under FDT4.2, correct sdk, correct player (11): I > > > repeat, all the other examples are compiled correctly. > > > > > Only the md5 and md2 go under error 1502, on the getNextToken method. > > > > > On 9 Mar, 14:53, rhys thomas <[email protected]> wrote: > > > > what are you currently compiling in then if not flash builder? flash > > > > develop? fdt? > > > > > > On Wed, Mar 9, 2011 at 1:52 PM, rhys thomas <[email protected] > > > > > wrote: > > > > > that is an odd one, hmmm, no point in sending the source if the > source > > > is > > > > > exactly the same as the example. Just out of curiosity have you > tried > > > > > running it without targetting the .NET player? just as a wild stab > in > > > the > > > > > dark? > > > > > > > On Wed, Mar 9, 2011 at 12:35 PM, valerydc <[email protected] > > > > > wrote: > > > > > > >> On Mar 9, 2:35 pm, rhys thomas <[email protected]> wrote: > > > > >> > so you have changed the code around a little bit yeh? if so just > try > > > > >> running > > > > >> > the MD5 test from the original code base and try on a normal > build > > > from > > > > > > >> I use original code, difference is path to mesh file. The app is > > > > >> loading file (that means my change does not break app) > > > > > > >> > flash builder, no makefile hacks to try and run in standalone > > > player, > > > > >> also i > > > > > > >> It is not a hack (Remember MD2 works with this "hack") is actually > > > > >> good way to do things. > > > > > > >> > thought the standalone player wasn't out. I thought it was only > > > browser > > > > >> > based builds of incubator so far? and i guess check you have the > 4.5 > > > > >> flex > > > > >> > sdk as you did not specify that you were using this > > > > > > >> There is .NET app witch wrap browsers player into windows app. >
