hmmm damn, so are you able to add some break points and check wether its a
particular animation file that its having trouble with, for instance maybe
the first few animations work fine but on "walk" it fails, because I have
had a similiar issue with a demo i built a while back and then realised one
asset was in the incorrect location (in your case perhaps a file has
corrupted itself)

On Wed, Mar 9, 2011 at 3:46 PM, Riccardo Sallusti <
[email protected]> wrote:

> Already done.
>
> Even if i dont target the player, and target the browser, or generate
> an html wrapper and then launch it: browser crash (Firefox 3.6,
> Chrome)
>
> here is a screenshot:
> http://www.riccardosallusti.it/images/screen_molehill.jpg
>
>
> On 9 Mar, 16:06, rhys thomas <[email protected]> wrote:
> > ok again though just out of curiosity and i understand all other exmples
> are
> > already working, try not to target .NET flash player and build an html
> file
> > just to humour me please? and lets see what happens
> >
> > On Wed, Mar 9, 2011 at 3:03 PM, Riccardo Sallusti <
> >
> >
> >
> >
> >
> >
> >
> > [email protected]> wrote:
> > > I'm compiling under FDT4.2, correct sdk, correct player (11): I
> > > repeat, all the other examples are compiled correctly.
> >
> > > Only the md5 and md2 go under error 1502, on the getNextToken method.
> >
> > > On 9 Mar, 14:53, rhys thomas <[email protected]> wrote:
> > > > what are you currently compiling in then if not flash builder? flash
> > > > develop? fdt?
> >
> > > > On Wed, Mar 9, 2011 at 1:52 PM, rhys thomas <[email protected]
> >
> > > wrote:
> > > > > that is an odd one, hmmm, no point in sending the source if the
> source
> > > is
> > > > > exactly the same as the example. Just out of curiosity have you
> tried
> > > > > running it without targetting the .NET player? just as a wild stab
> in
> > > the
> > > > > dark?
> >
> > > > > On Wed, Mar 9, 2011 at 12:35 PM, valerydc <[email protected]
> >
> > > wrote:
> >
> > > > >> On Mar 9, 2:35 pm, rhys thomas <[email protected]> wrote:
> > > > >> > so you have changed the code around a little bit yeh? if so just
> try
> > > > >> running
> > > > >> > the MD5 test from the original code base and try on a normal
> build
> > > from
> >
> > > > >> I use original code, difference is path to mesh file. The app is
> > > > >> loading file (that means my change does not break app)
> >
> > > > >> > flash builder, no makefile hacks to try and run in standalone
> > > player,
> > > > >> also i
> >
> > > > >> It is not a hack (Remember MD2 works with this "hack") is actually
> > > > >> good way to do things.
> >
> > > > >> > thought the standalone player wasn't out. I thought it was only
> > > browser
> > > > >> > based builds of incubator so far? and i guess check you have the
> 4.5
> > > > >> flex
> > > > >> > sdk as you did not specify that you were using this
> >
> > > > >> There is .NET app witch wrap browsers player into windows app.
>

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