On Mar 14, 3:59 pm, NickBee <[email protected]> wrote: > Does anyone know of an example of using as3dmod to bend an object > imported from prefab in away3D. The only examples I could find of > bending was with primitives. > Thanks!
Thanks to Fabrice on another post it looks like I have a lead to go on. He mentioned that I need to be sure the the as file that prefab generates extends mesh and not ObjectContainer3D. After a quick check my object's as file does indeed extend ObjectContainer3D. Is there a setting in prefab that exports the class extending mesh? Or is this a change that needs to be done after prefab makes the as file? Thanks!
