On Mar 14, 3:59 pm, NickBee <[email protected]> wrote:
> Does anyone know of an example of using as3dmod to bend an object
> imported from prefab in away3D.  The only examples I could find of
> bending was with primitives.
> Thanks!

Thanks to Fabrice on another post it looks like I have a lead to go
on.  He mentioned that I need to be sure the the as file that prefab
generates extends mesh and not ObjectContainer3D.  After a quick check
my object's as file does indeed extend ObjectContainer3D.  Is there a
setting in prefab that exports the class extending mesh?  Or is this a
change that needs to be done after prefab makes the as file?

Thanks!

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