OK, I think I have it figured out!!!!!

if you click Selected object when you export to away3D the class will
extend mesh.  And that bends with no problems using AS3dMod!!!

Thanks for the direction Fabrice!

Good times!

On Mar 15, 2:38 pm, NickBee <[email protected]> wrote:
> On Mar 14, 3:59 pm, NickBee <[email protected]> wrote:
>
> > Does anyone know of an example of using as3dmod to bend an object
> > imported from prefab in away3D.  The only examples I could find of
> > bending was with primitives.
> > Thanks!
>
> Thanks to Fabrice on another post it looks like I have a lead to go
> on.  He mentioned that I need to be sure the the as file that prefab
> generates extends mesh and not ObjectContainer3D.  After a quick check
> my object's as file does indeed extend ObjectContainer3D.  Is there a
> setting in prefab that exports the class extending mesh?  Or is this a
> change that needs to be done after prefab makes the as file?
>
> Thanks!

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