Hey all.
So after some struggle, i managed to get Broomstick setup with FB4.
When i run this code, i dont see anything but a blank screen, am i missing
something obvious or is my setup mashed?
package thesurface.away3d.scenes
{
import away3d.containers.Scene3D;
import away3d.containers.View3D;
import away3d.primitives.Cube;
import flash.display.Sprite;
import flash.geom.Point;
public class BaseScene extends Sprite
{
private var _view:View3D;
private var _cube:Cube;
public function BaseScene()
{
super();
_init();
}
protected function _init(): void
{
view = new View3D();
view.width = 1024;
view.height = 768;
addChild(view);
_createGeometry();
}
protected function _createGeometry(): void
{
_cube = new Cube();
view.scene.addChild(_cube);
}
public function update(): void
{
_cube.rotationX++;
view.render();
tracer("update") //update called from parent.
}
protected function get view():View3D
{
return _view;
}
protected function set view(value:View3D):void
{
_view = value;
}
}
}