I was using the old zip release of broomstick and had an issue
with .obj sizes. I managed to work around that by splitting the models
but it was a pain.

Thanks to Fabrice3d it is now supposed to be fixed, I couldn't really
test since now even small objects that used to work fine throw some
"parsing failure".
I removed the try-catch, and could see it was at line 400 of the
OBJParser : nuvs.push(uvs[uvind], uvs[uvind+1]); he is trying to
access uvs[0] when uvs has length 0.
Didn't look into it much further... All I can say is not all the
models throw the error.

Any idea Fabrice (or someone else) ? I could trace the content of the
file where it fails I guess, if you need it.

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