I was using the old zip release of broomstick and had an issue with .obj sizes. I managed to work around that by splitting the models but it was a pain.
Thanks to Fabrice3d it is now supposed to be fixed, I couldn't really test since now even small objects that used to work fine throw some "parsing failure". I removed the try-catch, and could see it was at line 400 of the OBJParser : nuvs.push(uvs[uvind], uvs[uvind+1]); he is trying to access uvs[0] when uvs has length 0. Didn't look into it much further... All I can say is not all the models throw the error. Any idea Fabrice (or someone else) ? I could trace the content of the file where it fails I guess, if you need it.
