Thanks for your response Fabrice!

Just updated, still have the error.
I will add some uv's to the object so it should fix the issue for me,
but I think the general issue "loading OBJ without uvs" is not fixed,
at least in some cases...

On 26 avr, 18:20, Fabrice3D <[email protected]> wrote:
> Svn version adds default uv's if missing
>
> Fabrice
>
> On Apr 26, 2011, at 17:31, Nicolas West <[email protected]> wrote:
>
>
>
> > I was using the old zip release of broomstick and had an issue
> > with .obj sizes. I managed to work around that by splitting the models
> > but it was a pain.
>
> > Thanks to Fabrice3d it is now supposed to be fixed, I couldn't really
> > test since now even small objects that used to work fine throw some
> > "parsing failure".
> > I removed the try-catch, and could see it was at line 400 of the
> > OBJParser : nuvs.push(uvs[uvind], uvs[uvind+1]); he is trying to
> > access uvs[0] when uvs has length 0.
> > Didn't look into it much further... All I can say is not all the
> > models throw the error.
>
> > Any idea Fabrice (or someone else) ? I could trace the content of the
> > file where it fails I guess, if you need it.

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