lets find out, please send it offline to me.

Fabrice


On Apr 27, 2011, at 3:46 PM, Nicolas West wrote:

> Thanks for your response Fabrice!
> 
> Just updated, still have the error.
> I will add some uv's to the object so it should fix the issue for me,
> but I think the general issue "loading OBJ without uvs" is not fixed,
> at least in some cases...
> 
> On 26 avr, 18:20, Fabrice3D <[email protected]> wrote:
>> Svn version adds default uv's if missing
>> 
>> Fabrice
>> 
>> On Apr 26, 2011, at 17:31, Nicolas West <[email protected]> wrote:
>> 
>> 
>> 
>>> I was using the old zip release of broomstick and had an issue
>>> with .obj sizes. I managed to work around that by splitting the models
>>> but it was a pain.
>> 
>>> Thanks to Fabrice3d it is now supposed to be fixed, I couldn't really
>>> test since now even small objects that used to work fine throw some
>>> "parsing failure".
>>> I removed the try-catch, and could see it was at line 400 of the
>>> OBJParser : nuvs.push(uvs[uvind], uvs[uvind+1]); he is trying to
>>> access uvs[0] when uvs has length 0.
>>> Didn't look into it much further... All I can say is not all the
>>> models throw the error.
>> 
>>> Any idea Fabrice (or someone else) ? I could trace the content of the
>>> file where it fails I guess, if you need it.

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