lets find out, please send it offline to me. Fabrice
On Apr 27, 2011, at 3:46 PM, Nicolas West wrote: > Thanks for your response Fabrice! > > Just updated, still have the error. > I will add some uv's to the object so it should fix the issue for me, > but I think the general issue "loading OBJ without uvs" is not fixed, > at least in some cases... > > On 26 avr, 18:20, Fabrice3D <[email protected]> wrote: >> Svn version adds default uv's if missing >> >> Fabrice >> >> On Apr 26, 2011, at 17:31, Nicolas West <[email protected]> wrote: >> >> >> >>> I was using the old zip release of broomstick and had an issue >>> with .obj sizes. I managed to work around that by splitting the models >>> but it was a pain. >> >>> Thanks to Fabrice3d it is now supposed to be fixed, I couldn't really >>> test since now even small objects that used to work fine throw some >>> "parsing failure". >>> I removed the try-catch, and could see it was at line 400 of the >>> OBJParser : nuvs.push(uvs[uvind], uvs[uvind+1]); he is trying to >>> access uvs[0] when uvs has length 0. >>> Didn't look into it much further... All I can say is not all the >>> models throw the error. >> >>> Any idea Fabrice (or someone else) ? I could trace the content of the >>> file where it fails I guess, if you need it.
