Found it. This topic: 
http://groups.google.com/group/away3d-dev/browse_thread/thread/d95f5fa45fd703c1/7a571581259bea75

What i wanted to achieve is that ,independent from the rotation of the
object, if i called it to rotate forward, it would rotate forward. I
dont need it to rotate always forward relative to the camera, it is
not necessary, but i would like to simplify it by just having 4 codes
(each one for each direction: forward, backward, roll left, roll
right), so i think that this would be possible by rotating according
to the stage's axis...

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