I think you should talk to David

On Mon, Jun 6, 2011 at 9:31 AM, ringodotnl <[email protected]> wrote:

> Hey Choons,
>
> Interested to see what you come up with.
>
> On Jun 5, 7:55 am, Choons <[email protected]> wrote:
> > Hi - I've been working on a flying demo and have started looking at
> > ways to create a procedural terrain that always fills in ahead of the
> > flight direction and is destroyed as it scrolls off the screen. I'm
> > partial to a diamond-square approach but wanted to check in here to
> > get ideas before I proceed. How would you guys go about it in
> > Broomstick?
>



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