ah excellent, thanks Michael
On Jun 6, 11:47 am, Michael Iv <[email protected]> wrote: > David Lenaerts, Away3D team member .He has got an article on terrain > raymarching > his blog "Der Schmale" > Also these two articles are very informative.I also want to develop such a > utility but have to much work now.If Away could put such a tool into the > framework it could be really nice. > > http://www.subblue.com/blog/2009/3/7/tracing_a_terrain > > http://iquilezles.org/www/articles/terrainmarching/terrainmarching.htm > <http://www.subblue.com/blog/2009/3/7/tracing_a_terrain> > > > > > > > > > > On Mon, Jun 6, 2011 at 7:35 PM, Choons <[email protected]> wrote: > > @Ringo I'm interested to see what I've come up with too ; ) I'll post > > it soon. No Bullet Flash in it yet but that is next. > > > @Michael which David? There's about 4 regular Dave's on here. > > > I got my head around (tried to) some multi-fractal solutions like > > rescale-and-add and noise synthesis this weekend. They look like good > > solutions to handle creating terrain on the fly that can also do LoD, > > but how to texture/color them isn't obvious to me. I'm hoping not to > > to have to reinvent the wheel here if someone has already got a > > working solution. > > > On Jun 6, 1:46 am, Michael Iv <[email protected]> wrote: > > > I think you should talk to David > > > > On Mon, Jun 6, 2011 at 9:31 AM, ringodotnl <[email protected]> wrote: > > > > Hey Choons, > > > > > Interested to see what you come up with. > > > > > On Jun 5, 7:55 am, Choons <[email protected]> wrote: > > > > > Hi - I've been working on a flying demo and have started looking at > > > > > ways to create a procedural terrain that always fills in ahead of the > > > > > flight direction and is destroyed as it scrolls off the screen. I'm > > > > > partial to a diamond-square approach but wanted to check in here to > > > > > get ideas before I proceed. How would you guys go about it in > > > > > Broomstick? > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > > > Tel:054-4962254 > > > [email protected] > > > [email protected] > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
