ah excellent, thanks Michael

On Jun 6, 11:47 am, Michael Iv <[email protected]> wrote:
> David Lenaerts, Away3D team member .He has got an article on terrain
> raymarching
> his blog "Der Schmale"
> Also these two articles are very informative.I also want to develop such a
> utility but have to much work now.If Away could put such a tool into the
> framework it could be really nice.
>
> http://www.subblue.com/blog/2009/3/7/tracing_a_terrain
>
> http://iquilezles.org/www/articles/terrainmarching/terrainmarching.htm
> <http://www.subblue.com/blog/2009/3/7/tracing_a_terrain>
>
>
>
>
>
>
>
>
>
> On Mon, Jun 6, 2011 at 7:35 PM, Choons <[email protected]> wrote:
> > @Ringo I'm interested to see what I've come up with too ; ) I'll post
> > it soon. No Bullet Flash in it yet but that is next.
>
> > @Michael which David? There's about 4 regular Dave's on here.
>
> > I got my head around (tried to) some multi-fractal solutions like
> > rescale-and-add and noise synthesis this weekend. They look like good
> > solutions to handle creating terrain on the fly that can also do LoD,
> > but how to texture/color them isn't obvious to me. I'm hoping not to
> > to have to reinvent the wheel here if someone has already got a
> > working solution.
>
> > On Jun 6, 1:46 am, Michael Iv <[email protected]> wrote:
> > > I think you should talk to David
>
> > > On Mon, Jun 6, 2011 at 9:31 AM, ringodotnl <[email protected]> wrote:
> > > > Hey Choons,
>
> > > > Interested to see what you come up with.
>
> > > > On Jun 5, 7:55 am, Choons <[email protected]> wrote:
> > > > > Hi - I've been working on a flying demo and have started looking at
> > > > > ways to create a procedural terrain that always fills in ahead of the
> > > > > flight direction and is destroyed as it scrolls off the screen. I'm
> > > > > partial to a diamond-square approach but wanted to check in here to
> > > > > get ideas before I proceed. How would you guys go about it in
> > > > > Broomstick?
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> > > Tel:054-4962254
> > > [email protected]
> > > [email protected]
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]

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