Interpolate uses quaternion. If you use quats its always going to have to go to a matrix.
- [away3d] pitch roll yaw and reported rotation values Choons
- [away3d] Re: pitch roll yaw and reported rotation v... Jerome
- Re: [away3d] Re: pitch roll yaw and reported ro... Jeffrey Kesselman
- Re: [away3d] Re: pitch roll yaw and reporte... Michael Iv
- Re: [away3d] Re: pitch roll yaw and rep... John Brookes
- Re: [away3d] Re: pitch roll yaw an... Michael Iv
- Re: [away3d] Re: pitch roll ya... John Brookes
- Re: [away3d] Re: pitch rol... Michael Iv
- Re: [away3d] Re: pitch rol... Jeffrey Kesselman
- Re: [away3d] Re: pitch rol... John Brookes
- [away3d] Re: pitch roll yaw and reported rotation v... Jerome
