try plane3.ownCanvas=true;
On Jul 13, 4:42 pm, PW <[email protected]> wrote: > I have a number of planes that are being added to an > ObjectContainer3D. > > // > planesHolder = new ObjectContainer3D(); > bitmapMaterial = new BitmapFileMaterial("images/note.png"); > bitmapMaterial.smooth = true; > // > // > for (var k:int = 0; k < 10; k++) > { > var plane3:Plane = new Plane(bitmapMaterial,73,82); > planes3.push(plane3); > planesHolder3.addChild(plane3);} > > // > > Now I have tried adding layers for each plane like so: > > plane3.layer = new Sprite(); > view.addChild(plane3.layer); > plane3.layer.alpha = .2; > > And have also tried adding a layer to the ObjectContainer3D: > > planesHolder3.layer = new Sprite(); > view.addChild(planesHolder3.layer); > planesHolder3.layer.alpha = .2; > > In both cases, I later add the planesHolder (ObjectContainer3D) to the > scene. > > view.scene.addChild(planesHolder3); > > However, no alpha properties are being applied for any of the planes. > Can someone point to what I'm doing incorrectly please? > > Thanks.
