On 05.10.16 10:40, Semyon Sadetsky wrote:
"in the way how bounds are used"  what does it mean?

In current code the bounds of the graphics config are used incorrectly.
The thing is that the code produce the correct result, while the new
code caused regression. Or you are insisting that the issue should be
closed as not a bug?

It should not be closed as not a bug, the location of the popus should be recalculated based on the GC size.


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Best regards, Sergey.

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