On 28.10.16 13:12, Semyon Sadetsky wrote:
On 10/25/2016 7:44 PM, Sergey Bylokhov wrote:
On 20.10.16 9:36, Semyon Sadetsky wrote:
The code which you tried to revert if not correct. The previous change
was done as a fix for HiDPI support. Lots of our code depends from the
XWindow.scaleUp/scaleDown/getScale which ware implemented on top of
graphicsConfig. If it was not updated then this is a serious bug.
XWindow.scaleUp/scaleDown/getScale do not depend on screen on Linux.

How it is possible since scaleXX use the graphics config of the window?
Because on linux we do not support different scales only the same scale.

This is the question why it is unsupported, since Unity can set different dpi per screen. But this is unrelated. We support a different GraphicsDevice per screen, each device should have its own scale(even if it is the same value). The code which operates on screen bounds should use its own graphics device.


I proposed to do same to investigate the problem. Does it mean that you
approve the current fix?

No, this is one is a separate bug. and I already described why.
But do you have any other concerns to the current fix?

The code in question should use the bounds of the screen where the component is located, not a bounds of the main screen.


But severity of this bug is rather low because it is internal problem
that does not affect user experience. It may be deferred to the next
major JDK release.

Also note, that the same bug was already closed as "won't fix" before:
https://bugs.openjdk.java.net/browse/JDK-5100801

--Semyon





--
Best regards, Sergey.

Reply via email to