> -----Message d'origine-----
> De : david blanchard [mailto:[email protected]]
> Envoyé : mardi 6 juillet 2010 21:20
> À : '[email protected]'
> Objet : RE: [HackIt Bar] Hacked Websites Territorial Representation
> 
> >
> > > Ah! That settles me a bit more, because my concern here was mostly
> > > technical. I'm just not used to seeing 3D on the internet, so I end
> > up
> > > being over-cautious about it.
> >
> > Yes, it's quite new - it's actually one of the next evolutions for
> > browser-based games. That's also one of the reasons we want to
> explore
> > this possibility - if we could do it right we would have the "cutting
> > edge" aura, which gives PR possibilities in addition to make the game
> > look more attractive.
> 
> [David] Just one quick thought regarding this, I was thinking about our
> choice for a plugin.
> If we go for the plugin, given that 3D directly in the browser without
> proxy 
 
[David] oups sorry - wrong choice of words here - I meant plugin, not proxy.

is still at its beginning (I'm not talking about Flash 10 here
> because we don't go for Flash, but you know the new possibilities of
> Flash 10 - http://blog.alternativaplatform.com/en/), why don't we in
> the meantime look at embedding some 3D features in the plugin ? I
> remember playing a little bit with Unity at Ubisoft for instance, and
> it was not bad at all, though we don't need all the features they have.
> Example of social game that uses Unity ->
> http://apps.facebook.com/paradisepaintball/ .  Someone knows about
> equivalent project in the open source world ? What do you think of the
> idea ?

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