> -----Message d'origine----- > De : david blanchard [mailto:[email protected]] > Envoyé : mardi 6 juillet 2010 21:20 > À : '[email protected]' > Objet : RE: [HackIt Bar] Hacked Websites Territorial Representation > > > > > > Ah! That settles me a bit more, because my concern here was mostly > > > technical. I'm just not used to seeing 3D on the internet, so I end > > up > > > being over-cautious about it. > > > > Yes, it's quite new - it's actually one of the next evolutions for > > browser-based games. That's also one of the reasons we want to > explore > > this possibility - if we could do it right we would have the "cutting > > edge" aura, which gives PR possibilities in addition to make the game > > look more attractive. > > [David] Just one quick thought regarding this, I was thinking about our > choice for a plugin. > If we go for the plugin, given that 3D directly in the browser without > proxy [David] oups sorry - wrong choice of words here - I meant plugin, not proxy.
is still at its beginning (I'm not talking about Flash 10 here > because we don't go for Flash, but you know the new possibilities of > Flash 10 - http://blog.alternativaplatform.com/en/), why don't we in > the meantime look at embedding some 3D features in the plugin ? I > remember playing a little bit with Unity at Ubisoft for instance, and > it was not bad at all, though we don't need all the features they have. > Example of social game that uses Unity -> > http://apps.facebook.com/paradisepaintball/ . Someone knows about > equivalent project in the open source world ? What do you think of the > idea ? _______________________________________________ Hackit Bar mailing list - [email protected] Wiki: http://community.hackit.cx/ List: http://community.hackit.cx/ml/ Forum: http://community.hackit.cx/forum/ Ideas: http://community.hackit.cx/ideas/ IRC: irc://irc.freenode.net/#politis
