Hi, 

I started to work on the missions.

I added the missions table in the database ( I didn't created the update
script yet)

I created the main mission class and started to add code to it.

I also created the mission directory which will hold individual missions.

I think I will divert a little from the pseudocode example on the wiki. I
don't think I will be using functions such as wait_for_action since I cannot
have php "listen" for stuff happening on the client side. Most likely I will
save the state of a mission and once  a page loads or an action is taken I
will see if it's the correct action to be executed according to the mission
scenario.

 

I have a question: once a player starts a mission, can he put it on pause?
For example, let's say that the next action is to navigate to a site. If the
player goes to another site, a message will say "this is not the correct
site". But if the player does not want to follow the mission and just want
to browse around some sites, I will keep popping the message "this is not
the correct site". What do you think?

 

Regards

Vlad

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