(Vlad, have a look below too : ) )

On Sun, 2010-09-12 at 18:29 +0200, david blanchard wrote:
> Following our last discussions on the topic, I've written a new
> version of the mockup/use cases :
> http://community.hackit.cx/wiki/Hackit_new_version_-_usecases_and_mock-up
> 
> Please let me know what you think. For me we're slowly moving towards
> a catfish like environment, and I like the direction we're taking :) 

Thanks! It's getting better yup : )

I still have a few comments though, and it could be easier to show
directly on the mockups - could you upload the sources on the file
repository?

      * Introduce windows/elements progressively (and ensure this is
        modular from a technical standpoint)
      * Some presentation improvements with mission progress
      * Try to make some of the elements look more alike their "real"
        counterpart: the browser URL bar, the application menu on the
        bottom
      * Missing the reward window mockup 
      * Missing the home page mockup

Also:
      * Make the values configurable in the config file (refill rate,
        level points, jauge values and points earned rate, etc.) => will
        make it easier to adjust the gameplay

But it's at a stage where it becomes already possible to make some time
estimates I think. Vlad, can you have a look and see how much time this
would take, and how we could split it in different weekly releases?

Xavier.

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