I just clicked the link and it takes me to a blank page where is says:
"There is currently no text in this page. You can search for this page title
in other pages, search the related logs, or edit this page."
I think the link is broken
Vlad
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On Behalf Of
> Xavier Antoviaque
> Sent: Tuesday, September 14, 2010 11:35 AM
> To: [email protected]
> Subject: Re: [HackIt Bar] [hackit] [game design] mockup & use cases for
> the next iterations
>
> (Vlad, have a look below too : ) )
>
> On Sun, 2010-09-12 at 18:29 +0200, david blanchard wrote:
> > Following our last discussions on the topic, I've written a new
> > version of the mockup/use cases :
> > http://community.hackit.cx/wiki/Hackit_new_version_-
> _usecases_and_mock-up
> >
> > Please let me know what you think. For me we're slowly moving towards
> > a catfish like environment, and I like the direction we're taking :)
>
> Thanks! It's getting better yup : )
>
> I still have a few comments though, and it could be easier to show
> directly on the mockups - could you upload the sources on the file
> repository?
>
> * Introduce windows/elements progressively (and ensure this is
> modular from a technical standpoint)
> * Some presentation improvements with mission progress
> * Try to make some of the elements look more alike their "real"
> counterpart: the browser URL bar, the application menu on the
> bottom
> * Missing the reward window mockup
> * Missing the home page mockup
>
> Also:
> * Make the values configurable in the config file (refill rate,
> level points, jauge values and points earned rate, etc.) =>
> will
> make it easier to adjust the gameplay
>
> But it's at a stage where it becomes already possible to make some time
> estimates I think. Vlad, can you have a look and see how much time this
> would take, and how we could split it in different weekly releases?
>
> Xavier.
>
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