Dear Robert, Thank you for your reply.
Could you please clarify if my idea about this problem is correct? Are we processing video using the typical 32 bit processor? I understood the wiki page about DRM. The only problem I have is why are we not using it when its sounds good to use it? what is the disadvantage? On Thu, Apr 9, 2015 at 10:14 PM, Robert Nelson <[email protected]> wrote: > On Thu, Apr 9, 2015 at 11:42 AM, Uvindu Silva <[email protected]> > wrote: > > Please do not misunderstand my intention to understand this bit of > detail as > > an effort to put a certain part of the development down. > > > > I suppose we have a , SGX530 3D Graphics Engine , a GPU capable of doing > > some GPU processing. So it is okay to assume that we are using the > processor > > to do this processing of graphic elements that otherwise is possible to > > process with a GPU? > > > > My second very important question is, Why are we not using the GPU at the > > moment? > > Feel free to contact TI directly on that issue. > > Regards, > > -- > Robert Nelson > https://rcn-ee.com/ > > -- > For more options, visit http://beagleboard.org/discuss > --- > You received this message because you are subscribed to a topic in the > Google Groups "BeagleBoard" group. > To unsubscribe from this topic, visit > https://groups.google.com/d/topic/beagleboard/NhiiScKy7eU/unsubscribe. > To unsubscribe from this group and all its topics, send an email to > [email protected]. > For more options, visit https://groups.google.com/d/optout. > -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
