Dear Robert,

Thank you for your reply.

Could you please clarify if my idea about this problem is correct?  Are we
processing video using the typical 32 bit processor?

I understood the wiki page about DRM. The only problem I have is why are we
not using it when its sounds good to use it? what is the disadvantage?





On Thu, Apr 9, 2015 at 10:14 PM, Robert Nelson <[email protected]>
wrote:

> On Thu, Apr 9, 2015 at 11:42 AM, Uvindu Silva <[email protected]>
> wrote:
> > Please do not misunderstand my intention to understand this bit of
> detail as
> > an effort to put a certain part of the development down.
> >
> > I suppose we have a , SGX530 3D Graphics Engine , a GPU capable of doing
> > some GPU processing. So it is okay to assume that we are using the
> processor
> > to do this processing of graphic elements that otherwise is possible to
> > process with a GPU?
> >
> > My second very important question is, Why are we not using the GPU at the
> > moment?
>
> Feel free to contact TI directly on that issue.
>
> Regards,
>
> --
> Robert Nelson
> https://rcn-ee.com/
>
> --
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