Oleg Kobchenko wrote: > Why diffent OpenGL library? Which one? The "OS" in libOSMesa stands for "Off Screen". The default implementation of opengl for linux is /usr/lib/libGL.so. This might be a pure software renderer, or it might be compiled to support the hardware rendering features of some specific card.
Also, a person might have alternate opengl implementations installed under some other name. The /usr/lib/libOSMesa.so example is a good example of an alternate name, but other alternate names are also possible. > The blting bottleneck is resolved by not blting, > that is painting directly to the hardware. > As I understand MESA by default paints to > hardware, not off-screen buffer. See also: http://www.mesa3d.org/install.html -- Raul ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
