I have placed a few demos of native OpenGL context for Java.

Anyone interested could run them on their platforms
and compare with J Java OpenGL demo for performance --
try full screen, too.

http://www.jsoftware.com/jwiki/System/Beta/Java_Hardware_OpenGL

It is missing Linux versions, but that should not be a hard.
The procedure is starightforward -- just filling in the parts 
in OpenGLCanvas.c


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