Consider1 CPU load:
If there is CPU load in J process, it is definitely outside J, so how
to estimate which part of OpenGL is taking it up?

--- "Miller, Raul D" <[EMAIL PROTECTED]> wrote:

> Oleg Kobchenko wrote:
> > Lorenz has 4000 spheres, each is 10x10=100 verices,
> > that is half a million verticies with normales
> > and lighting -- isn't that natural to expect
> > a performance impact?
> 
> I'm getting about 3 frames per second.
> 
> My graphics card is listed as having a 1.3 billion
> triangles per second fill rate.
> 
> http://support.intel.com/design/graphics/gma900/index.htm?iid=ipp_dlc_ch
> ip_graphicsfam+gma900_techinfo&#Specifications
> 
> I think this means that if my rendering time dominated by 
> the calculations for normals and lighting of the triangles 
> with those vertices, that that's because my graphics card 
> is not doing the rendering.
> 
> It's entirely possible this performance issue has nothing to 
> do with J.  But I haven't eliminated that possibility.
> 
> -- 
> Raul
> 
> ----------------------------------------------------------------------
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> 


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