Oleg Kobchenko > How is glwindoworg supposed to work? > In the snippet below it just ignores repainting > 3/4 of the control. > glwindoworg -:W,H NB. also - -:W,H > gllines 10 10,10 100,100 100
According to the gl2_commands documentation: glwindoworg x y ; changes origin: that is, x and y are automatically added to subsequent command coordinates >From that, I expect that with glwindoworg -:W,H you would need to use negative values in gllines to repaint the other 3/4 of the control, and I expect that with glwindoworg - -:W,H you would need to use larger coordinate values in gllines to repaint the other 3/4 of the control. -- Raul ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
