> This might be related to some of the recent changes for gl3.

No, I think it's 2D and I think I saw it earlier.
Speculatively, the backbuffer is blitted
with the given offset rather than coordinates
translated, as the documentation says.
As a result the rest of the control is not
painted at all.

--- "Miller, Raul D" <[EMAIL PROTECTED]> wrote:

> Subject: RE: [Jbeta] glwindoworg
> Date: Wed, 24 May 2006 13:08:24 -0400
> From: "Miller, Raul D" <[EMAIL PROTECTED]>
> To: "Beta forum" <[email protected]>
> 
> Oleg Kobchenko wrote:
> > it has a void in that area covered with garbage.
> > Is it a bug, or it needs different arguments.
> 
> (Oops, I did not run your example, and thought you were
> asking something else.)
> 
> Interesting question.
> 
> This might be related to some of the recent changes for gl3.
> 
> But I think you are right that this is a bug (in either the
> implementation or the documentation).
> 
> -- 
> Raul


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