Oleg Kobchenko wrote:
> it has a void in that area covered with garbage.
> Is it a bug, or it needs different arguments.

(Oops, I did not run your example, and thought you were
asking something else.)

Interesting question.

This might be related to some of the recent changes for gl3.

But I think you are right that this is a bug (in either the
implementation or the documentation).

-- 
Raul

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