Thank you, but the question really was about why it fails to repaint -- it has a void in that area covered with garbage. Is it a bug, or it needs different arguments.
--- "Miller, Raul D" <[EMAIL PROTECTED]> wrote: > Oleg Kobchenko > > How is glwindoworg supposed to work? > > In the snippet below it just ignores repainting > > 3/4 of the control. > > glwindoworg -:W,H NB. also - -:W,H > > gllines 10 10,10 100,100 100 > > According to the gl2_commands documentation: > > glwindoworg x y ; changes origin: that is, x and y are > automatically added to subsequent command coordinates > > >From that, I expect that with glwindoworg -:W,H > you would need to use negative values in gllines to > repaint the other 3/4 of the control, and I > expect that with glwindoworg - -:W,H you would need > to use larger coordinate values in gllines to repaint > the other 3/4 of the control. > > -- > Raul > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
