Thank you, but
the question really was about why it fails to repaint --
it has a void in that area covered with garbage.
Is it a bug, or it needs different arguments.

--- "Miller, Raul D" <[EMAIL PROTECTED]> wrote:

> Oleg Kobchenko
> > How is glwindoworg supposed to work?
> > In the snippet below it just ignores repainting
> > 3/4 of the control.
> >   glwindoworg -:W,H  NB. also  - -:W,H
> >   gllines 10 10,10 100,100 100
> 
> According to the gl2_commands documentation:
> 
>  glwindoworg x y ; changes origin: that is, x and y are 
>  automatically added to subsequent command coordinates
> 
> >From that, I expect that with glwindoworg -:W,H
> you would need to use negative values in gllines to
> repaint the other 3/4 of the control, and I 
> expect that with glwindoworg - -:W,H you would need
> to use larger coordinate values in gllines to repaint
> the other 3/4 of the control.
> 
> -- 
> Raul 
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
> 


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