Was thinking it would be good to have armature presets like meshes/nurbs/curves in the add menu- these can be defined in python and work like the mesh menu (Torus is a script in 2.5). This would mean people can make their own presets. there is a function in rigify that saves armatures to be loaded back into blender which can be made into an operator too for users to access.
This will also be good for any meta-rigging systems where you can add a pre-tagged armature which can have its proportions edited before generating iks/drivers/constraints. -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
