Are you saying that we would have a few basic nice rigs like a biped, a quadruped and a bi-bird-ped and maybe a snake to pick from? Perhaps they would all be rigged like mancandy but without stretch? I would like it.
On Sat, Dec 5, 2009 at 11:47 PM, Campbell Barton <[email protected]> wrote: > Was thinking it would be good to have armature presets like > meshes/nurbs/curves in the add menu- these can be defined in python > and work like the mesh menu (Torus is a script in 2.5). > This would mean people can make their own presets. there is a function > in rigify that saves armatures to be loaded back into blender which > can be made into an operator too for users to access. > > This will also be good for any meta-rigging systems where you can add > a pre-tagged armature which can have its proportions edited before > generating iks/drivers/constraints. > > -- > - Campbell -- Douglas E Knapp Why do we live? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
