I only use Blender but I was wondering if the other 3d packages have found a good way to handle this texture/materials problem? Could we incorporate some good ideas this way? Why reinvent the wheel? Does anyone have a favorite other system? How does it work?
I am not putting down the other ideas given so far, just hoping to find all the options before we pick the best. -- Douglas E Knapp Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
