I honestly don't know either reevuedelibre.

I just keyframe the camera, I don't see the point in learning a different tool 
just for camera moves.
Also, you can use the NLA to keep track of shots : http://www.vimeo.com/5860167

On 2010-06-10, at 1:41 AM, revuedelibre . wrote:

> Hello,
> 
> I recently discover that way to change active camera during render is to use
> "Bind camera to markers".
> Why use markers ? Why not use Keyframe/drivers to change Scene.camera (
> would be more homogeneous to other anim settings ) ?
> 
> Using markers, after binding, how to retrieve witch camera is linked to
> witch marker ? I can't find any information about that.
> 
> Regards,
> 
> Ju+
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers

_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to