I honestly don't know either reevuedelibre. I just keyframe the camera, I don't see the point in learning a different tool just for camera moves. Also, you can use the NLA to keep track of shots : http://www.vimeo.com/5860167
On 2010-06-10, at 1:41 AM, revuedelibre . wrote: > Hello, > > I recently discover that way to change active camera during render is to use > "Bind camera to markers". > Why use markers ? Why not use Keyframe/drivers to change Scene.camera ( > would be more homogeneous to other anim settings ) ? > > Using markers, after binding, how to retrieve witch camera is linked to > witch marker ? I can't find any information about that. > > Regards, > > Ju+ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
