Hello Blender developpers! I'm a little bit sad to see that 2 really important features where removed in the latest 2.57 release: being able to work in sculpt mode with the subsurf and mirror modifier. Those features are really important for characters/organic modelling...
After a bit of browsing, a found a word from Sergey: http://code.blender.org/index.php/2011/01/sculpting-on-armatured-mesh/ If I read correclty, there is no plan to put those features back in Blender. Please... Don't do this... Right now, my workflow is a bit broken. I'm constantly switching betwen Blender 2.49 and 2.57. Making me losing a lot of time... I know that I'm not the only artist to be annoyed by this: http://blenderartists.org/forum/showthread.php?215198-Blender-2.57-3-Bad-things-that-we-found...%28at-this-time%29 http://forums.cgsociety.org/showthread.php?f=59&t=972277&page=2&pp=15 Thanx for reading me! Ronan Zeegers /*Postprod 2D/3D* + 32 (0) 473 45 20 43 www.ronanzeegers.com / _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
