Hi Sergey, Aaaah! Yes, you can sculpt on shapekeys. It's juste a bit disturbing when you sculpt on and shape key set to zero... For me, it's ok to put it in trunk. The sculpt tool is a real pleasure now. Grrruuu!
Thank you! Ronan /*Postprod 2D/3D* + 32 (0) 473 45 20 43 [email protected] www.ronanzeegers.com / Le 3/05/2011 07:20, Sergey I. Sharybin a écrit : > Hi, > > Ronan Zeegers wrote: >> I did a small test and it seems really cool! >> 2 smalls thing that can be improved: >> >> -There is nothing to tell that you're not able du sculpt on an unpinned >> shapekey. But I'm not sure that is related to your patch ;) > As Nathan had already mentioned, you're allowed to sculpt on non-locked > shapekeys. I've noticed one minor bug with sculpting on such keys and > undo stack, fix would be in svn soon. >> -it would be nice to be able to move the mirrored part of the mesh like >> in B2.49 (when "symmetry X/Y/Z" is on) > I've got some ideas about this. Will try to implement. >> It's really cool to be able to play with armature and subsurf and mirror >> modifier at the same time! Thanx > So, did i understand correct, that there's no regressions/major bugs and > patch could be moved to trunk? > > P.S. Thanks for testing! >> Ronan >> /*Postprod 2D/3D* >> + 32 (0) 473 45 20 43 >> [email protected] >> www.ronanzeegers.com / >> >> >> Le 2/05/2011 23:11, Sergey I. Sharybin a écrit : >>> Hi, >>> >>> I've prepared linux 32/64 and win64 builds here: >>> http://nazg-gul.dyndns.org/storage/binaries/blender-constructive-sculpting/ >>> >>> Also, win32 build could be downloaded rom graphicall. >>> >>> Xavier Thomas wrote: >>>> cd /where/your/blender/source/is >>>> patch -p0<patch.diff >>>> >>>> On windows I think you can apply patch using tortoise svn >>>> >>>> cheers >>>> >>>> xavier >>>> >>>> >>>> 2011/5/2 Ronan Zeegers<[email protected]>: >>>>> Hi Sergey >>>>> >>>>> Thank you for the patch. >>>>> I now how to make a fresh build from svn under linux (using scons) but >>>>> I'm not sure how to apply your patch. >>>>> Can you upload somewhere the full patched sources or make a build? >>>>> >>>>> cheers, >>>>> >>>>> Ronan >>>>> /*Postprod 2D/3D* >>>>> + 32 (0) 473 45 20 43 >>>>> [email protected] >>>>> www.ronanzeegers.com / >>>>> >>>>> >>>>> Le 2/05/2011 14:54, Sergey I. Sharybin a écrit : >>>>>> Hi everybody! >>>>>> >>>>>> I've created this small patch to be able to sculpt on subdivided mesh >>>>>> again. Main changes: >>>>>> - Constructive modifiers are enabled by eefault in sculpt mode >>>>>> - There's option to disable all constructive modifiers in the "Options" >>>>>> panel of toolbox in scultp mode (maybethis would be useful for >>>>>> animators?) >>>>>> - Use one column in ythis options to make strings easier to read >>>>>> - No modifiers would be applied on multires >>>>>> - I disliked idea of using that half-transparent mesh to show actual >>>>>> shape on which brush is applying. It'll make sculpting slower and it's >>>>>> not too helpful actually. >>>>>> >>>>>> It's the very first version of patch, so some issues could present. >>>>>> >>>>>> Here's patch itself: http://www.pasteall.org/21318/diff >>>>>> Waiting both of artists and develoeprs feedback. Let artists tell what >>>>>> they are still missing and what they want to view improved and other >>>>>> developers could point me into silly places of patch -- it's always >>>>>> useful due to everyone could easily overview something.. >>>>>> >>>>>> We could also create special builds so artists who want to test but >>>>>> don't know how to apply patch would also eb able to send us feedbacj. >>>>>> >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>> >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
