Agree they are unrelated (except the case where Camera images could be made to force foreground and overlay some reference). I only mentioned it because the topic came up on this thread.
There is still a case for having this feature, Michael and I just disagree on how it should be done, in fact Ton also disagrees :), he suggests camera BG images to have a FG option. Bassam, can you give an example screenshot of how you use this? Also, anyone can still work on adding camera overlay presets, its a good beginner task. On Mon, May 9, 2011 at 7:54 PM, Daniel Salazar - 3Developer.com <[email protected]> wrote: > Bassam i think the empties thing is totally unrelated, we still have > to solve the guides thing. I dunno.. i like the current patch a lot, i > use it every day. Maybe people are over thinking this? In any case if > fox was working on configurable guides with presets, why did he stop? > > Daniel Salazar > 3Developer.com > > > > On Mon, May 9, 2011 at 12:47 PM, Bassam Kurdali > <[email protected]> wrote: >> What just happened? >> >> I'm guessing the original patch for camera guides got rejected. But it >> seems people think that bg images for empties is a replacement for it? >> why is this? And why is it cool to override Empties with a gazillion >> draw types, but somehow this is bad design for Cameras? >> >> If the rationale is 'parent an empty with thirds grid png on it' to the >> camera, we could already parent a wireframe object to the camera- even >> easier since you don't also have to go into a paint package, but both >> suffer from: >> >> -a bunch of labor to set up, then needs to be fiddled with everytime >> you change the camera or tweak the focal length. and unneeded clutter in >> your scene. >> >> Don't get me wrong, the new image empties are nice for reference images >> for modeling. But: They don't have anything to do with camera >> composition guides, which are more like the 'titlesafe' overlay already >> in the camera view options. >> >> PS. I hope I don't come across as angry. I'm just amused, and >> unaffected, since I patched my own copy of blender a long time ago ;) >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
